Tuesday, May 8, 2012

Recruiting to Lost Tides. Humans and Land Dwellers!

I am recruiting for the new Lost Tides role-play sim. Though it was designed with mer-kin in mind, its not without its places for those that live on land, and we are in fact in need of some!

Have you always wanted an important or prominent role for your character? well Lost Tides has some fun and interesting roles that do need filling! I have taken liberty of putting together many pictures to showcase the landscape above water, and to point out the roles we need filled.

The village itself is focused on ships and fishing. Lost Tides is considered a "fantasy realm" amidst many other current "fantasy realms" in second life. So no matter where you role play now, so long as its in the fantasy/medieval genre, you can consider Lost Tides to be just another spot of land your character has not yet visited but could! It just takes an in character ride on a ship to get there! We do have lore for native humans that live in Lost Tides, so if your thinking of making a new character, consider becoming one of the native Nahual.




You can be of any race so long as he sim rules are followed to take up one of the prominent roles in Lost Tides. These are roles that give you ability to generate more role-play and control in a sense, a "guild" of the sim. Most of these roles are roles that you could recruit employees to work under you.

Lets start with the tavern! every fantasy place needs one, its the central hub and where most role play tends to congregate. Our tavern is called Turning Tides, and it has most things a tavern needs, a roof over ones head, food and lots of ale, mead and whiskey! The tavern also has a small area inside for a harbor master or director to work. The tavern needs an owner, employees, and a harbor master.


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Next we cover the Fishmongers hut. Its a business where fishermen come to obtain and sell fish and other sea life in bounty, likely including rare superstitious or medicinal mer parts! O.o They could be an honest or shady workers, and would often be very busy with the ships and that come and go, as well as likely managing their own fishing operation.  

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Next is the Traders Post, a very important role in the village. This building oversees all kind of trade goods that come and go from the realm of land in Lost Tides. However, this person would also be regarded as a kind of village officer or leader. Whoever takes this role, also gets a free and furnished home inside the building. As whoever takes this role would help us generate role play in the sim and so gets greater reward. This takes a character and player with good leading skills and experience.


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The Forge, is another role, fairly self explanatory, the village needs a smith to repair things on ships, sharpen weapons, fish knives, hooks and so forth. Certainly there would be allot of business to come your way if you choose to try this role.
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Outdoor Bar, is another area that needs an owner, or if it were an extension of the tavern would at least need a manager/employee to handle. It is placed outside Nahual Lake, right close to where the mer can interact with land folk, share in story and drink!


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Healers Hut! - Yes all places need a healer of sorts! This one needs a manager and employees, fellow healers, apprentices and such. There are four beds inside, and a apothecary table to work at. Healers are likely to be called all over the sim by land walkers and mer-kin alike! This hut has a closed door to make it more private and intimate to work with the injured.


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Nahual Camp (Natives) - This area is for the native, and it could use a chief and other community members. There is allot to go into, so if your interested please visit the Lost Tides Sim for the needed notecards and learn about the natives. perks are, they are more in tune with the magical lay-lines of the realm, and they are all allowed to have one spirit animal they can change into naturally. They among themselves can use healers and shamans, elders.



Now here are just a few more pictures to show some of the landscape. If you have an idea for a role, please contact Alanna Parkin (Tea'Dray) or Zaryn Tigerpaw (Shiloh Stormsinger)







Hope you will considered giving it a go! remember we do encourage cross sim RP so long as rules are followed when here.

To see pictures of the underwater landscape, Click HERE

To visit Lost Tides welcome areas and get all the rules and info - Click this SLURL




2 comments:

Seindria said...

I really love all the work you've put into it. I'm tempted but... I don't know if I could commit to something right now. My usual reason for not getting involved in RP. :x

Administration said...

Thats okay XD well nobody has to commit either, they can simply "pass through" as their characters. But spread the word if you think you know anyone else that might be interested :)

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