Saturday, March 27, 2010

White Oak Progress

Yes I am making progress! The leg moments, Ugh... pain in my butt! I struggled with it for a bunch of hours they other day, getting the frames down to less, and figuring out how to make them show in a sequence without using double prims for limb positions. Its complicated to explain, but in short... I "think" I got it all set, almost. Valen still needs to re-script it and I have to play through the motion and tweak from there. *fingers crossed it gets done today*

Next step is making a sit pose for riding the horse so we can wear it and move around. That will be so cool once we have those two parts working! should bring things to life. After that its all the smaller things, like customizations for the owners, making eyes blink and ears twitch and such.

I started to make the saddles yesterday and I'm pleased with how they have come out thus far. Made sculpted shapes to get the English and Western saddle figured out. But I need that sit animation so I know where to fit stirrups.

I put Balthazar out in one of the stalls of my barn, hes incomplete still but he looks cute in there :P If I could just get those legs working I feel like this whole project would fire forward quickly!!

Oh yes, and trails complete! I have two trails that start around the barn, and wrap half way around Mithica, one trail is longer then the other, feel free to bring your horses or centaurs there and check them out :)

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